Roanoke Development
Local Time ( GMT )
23:29:35
Roanoke Development
Roanoke Development
Crafting Premium Player Experiences
Crafting Premium Player Experiences
We balance the big picture of your server's vision with focused solutions to create high quality, unique, and stable experiences for your players.
We balance the big picture of your server's vision with focused solutions to create high quality, unique, and stable experiences for your players.
Behind Our Success
Behind Our Success
Behind Our Success
May 2022
Roanoke Network Founded
Roanoke Network was founded, a brand-new Pixelmon Network released on early 1.16.5 development versions. We began creating custom solutions to overcome technical challenges, running Forge & Arclight to interact with the Spigot ecosystem.
May 2022
Roanoke Network Founded
Roanoke Network was founded, a brand-new Pixelmon Network released on early 1.16.5 development versions. We began creating custom solutions to overcome technical challenges, running Forge & Arclight to interact with the Spigot ecosystem.
May 2022
Roanoke Network Founded
Roanoke Network was founded, a brand-new Pixelmon Network released on early 1.16.5 development versions. We began creating custom solutions to overcome technical challenges, running Forge & Arclight to interact with the Spigot ecosystem.
December 2022
Exploring Cobblemon in Early Development
We became aware of Cobblemon in December, and began solving issues stopping networks from being able to run due to protocol issues between Fabric & Velocity. We launched one of the first Cobblemon servers on a 1.0 Dev version, which now has a map size of over 1TB!
December 2022
Exploring Cobblemon in Early Development
We became aware of Cobblemon in December, and began solving issues stopping networks from being able to run due to protocol issues between Fabric & Velocity. We launched one of the first Cobblemon servers on a 1.0 Dev version, which now has a map size of over 1TB!
December 2022
Exploring Cobblemon in Early Development
We became aware of Cobblemon in December, and began solving issues stopping networks from being able to run due to protocol issues between Fabric & Velocity. We launched one of the first Cobblemon servers on a 1.0 Dev version, which now has a map size of over 1TB!
May 2023
Roanoke Development Founded
We founded Roanoke Development and began releasing premium sidemods & solutions for other Cobblemon Server Owners. We quickly gained 500+ members, 50+ happy clients, and a library of 10+ high quality products.
May 2023
Roanoke Development Founded
We founded Roanoke Development and began releasing premium sidemods & solutions for other Cobblemon Server Owners. We quickly gained 500+ members, 50+ happy clients, and a library of 10+ high quality products.
May 2023
Roanoke Development Founded
We founded Roanoke Development and began releasing premium sidemods & solutions for other Cobblemon Server Owners. We quickly gained 500+ members, 50+ happy clients, and a library of 10+ high quality products.
Early 2024
Full Time at Roanoke Development
Thanks to the success of our solutions, Roanoke Development became a full-time endeavour. We began to offer large-scale custom development for individual commissions, working with the largest & most succesful Networks to create key features driving player engagement & profit.
Early 2024
Full Time at Roanoke Development
Thanks to the success of our solutions, Roanoke Development became a full-time endeavour. We began to offer large-scale custom development for individual commissions, working with the largest & most succesful Networks to create key features driving player engagement & profit.
Early 2024
Full Time at Roanoke Development
Thanks to the success of our solutions, Roanoke Development became a full-time endeavour. We began to offer large-scale custom development for individual commissions, working with the largest & most succesful Networks to create key features driving player engagement & profit.
Late 2024
Cobblemon 1.6 & Next Generation Mod Library
In late 2024, we've been busy with a number of long-term contracts, porting their custom content in preparation for Cobblemon's 1.6 update. Over the next month, we'll be releasing 5+ new heavy hitter sidemods, solving long-term issues like Tournament Organisation for our clients.
Late 2024
Cobblemon 1.6 & Next Generation Mod Library
In late 2024, we've been busy with a number of long-term contracts, porting their custom content in preparation for Cobblemon's 1.6 update. Over the next month, we'll be releasing 5+ new heavy hitter sidemods, solving long-term issues like Tournament Organisation for our clients.
Late 2024
Cobblemon 1.6 & Next Generation Mod Library
In late 2024, we've been busy with a number of long-term contracts, porting their custom content in preparation for Cobblemon's 1.6 update. Over the next month, we'll be releasing 5+ new heavy hitter sidemods, solving long-term issues like Tournament Organisation for our clients.
Roanoke Development Team
Roanoke Development Team
Roanoke Development Team
complacentdev
Founder, Developer
complacentdev
Founder, Developer
complacentdev
Founder, Developer
GuitarXPress
Developer (Retired)
GuitarXPress
Developer (Retired)
GuitarXPress
Developer (Retired)
Novoro
Developer (Retired)
Novoro
Developer (Retired)
Novoro
Developer (Retired)
@2024, All Rights Reserved
Roanoke Development
Local Time ( IST )
23:29:35
@2024, All Rights Reserved
Roanoke Development
Local Time ( IST )
23:29:35
@2024, All Rights Reserved
Roanoke Development