Roanoke Development

Local Time ( GMT )

23:29:35

Roanoke Development

Roanoke Development

Crafting Premium Player Experiences

Crafting Premium Player Experiences

We balance the big picture of your server's vision with focused solutions to create high quality, unique, and stable experiences for your players.

We balance the big picture of your server's vision with focused solutions to create high quality, unique, and stable experiences for your players.

Behind Our Success

Behind Our Success

Behind Our Success

May 2022

Roanoke Network Founded

Roanoke Network was founded, a brand-new Pixelmon Network released on early 1.16.5 development versions. We began creating custom solutions to overcome technical challenges, running Forge & Arclight to interact with the Spigot ecosystem.

May 2022

Roanoke Network Founded

Roanoke Network was founded, a brand-new Pixelmon Network released on early 1.16.5 development versions. We began creating custom solutions to overcome technical challenges, running Forge & Arclight to interact with the Spigot ecosystem.

May 2022

Roanoke Network Founded

Roanoke Network was founded, a brand-new Pixelmon Network released on early 1.16.5 development versions. We began creating custom solutions to overcome technical challenges, running Forge & Arclight to interact with the Spigot ecosystem.

December 2022

Exploring Cobblemon in Early Development

We became aware of Cobblemon in December, and began solving issues stopping networks from being able to run due to protocol issues between Fabric & Velocity. We launched one of the first Cobblemon servers on a 1.0 Dev version, which now has a map size of over 1TB!

December 2022

Exploring Cobblemon in Early Development

We became aware of Cobblemon in December, and began solving issues stopping networks from being able to run due to protocol issues between Fabric & Velocity. We launched one of the first Cobblemon servers on a 1.0 Dev version, which now has a map size of over 1TB!

December 2022

Exploring Cobblemon in Early Development

We became aware of Cobblemon in December, and began solving issues stopping networks from being able to run due to protocol issues between Fabric & Velocity. We launched one of the first Cobblemon servers on a 1.0 Dev version, which now has a map size of over 1TB!

May 2023

Roanoke Development Founded

We founded Roanoke Development and began releasing premium sidemods & solutions for other Cobblemon Server Owners. We quickly gained 500+ members, 50+ happy clients, and a library of 10+ high quality products.

May 2023

Roanoke Development Founded

We founded Roanoke Development and began releasing premium sidemods & solutions for other Cobblemon Server Owners. We quickly gained 500+ members, 50+ happy clients, and a library of 10+ high quality products.

May 2023

Roanoke Development Founded

We founded Roanoke Development and began releasing premium sidemods & solutions for other Cobblemon Server Owners. We quickly gained 500+ members, 50+ happy clients, and a library of 10+ high quality products.

Early 2024

Full Time at Roanoke Development

Thanks to the success of our solutions, Roanoke Development became a full-time endeavour. We began to offer large-scale custom development for individual commissions, working with the largest & most succesful Networks to create key features driving player engagement & profit.

Early 2024

Full Time at Roanoke Development

Thanks to the success of our solutions, Roanoke Development became a full-time endeavour. We began to offer large-scale custom development for individual commissions, working with the largest & most succesful Networks to create key features driving player engagement & profit.

Early 2024

Full Time at Roanoke Development

Thanks to the success of our solutions, Roanoke Development became a full-time endeavour. We began to offer large-scale custom development for individual commissions, working with the largest & most succesful Networks to create key features driving player engagement & profit.

Late 2024

Cobblemon 1.6 & Next Generation Mod Library

In late 2024, we've been busy with a number of long-term contracts, porting their custom content in preparation for Cobblemon's 1.6 update. Over the next month, we'll be releasing 5+ new heavy hitter sidemods, solving long-term issues like Tournament Organisation for our clients.

Late 2024

Cobblemon 1.6 & Next Generation Mod Library

In late 2024, we've been busy with a number of long-term contracts, porting their custom content in preparation for Cobblemon's 1.6 update. Over the next month, we'll be releasing 5+ new heavy hitter sidemods, solving long-term issues like Tournament Organisation for our clients.

Late 2024

Cobblemon 1.6 & Next Generation Mod Library

In late 2024, we've been busy with a number of long-term contracts, porting their custom content in preparation for Cobblemon's 1.6 update. Over the next month, we'll be releasing 5+ new heavy hitter sidemods, solving long-term issues like Tournament Organisation for our clients.

Roanoke Development Team

Roanoke Development Team

Roanoke Development Team

complacentdev

Founder, Developer

complacentdev

Founder, Developer

complacentdev

Founder, Developer

GuitarXPress

Developer (Retired)

GuitarXPress

Developer (Retired)

GuitarXPress

Developer (Retired)

Novoro

Developer (Retired)

Novoro

Developer (Retired)

Novoro

Developer (Retired)

@2024, All Rights Reserved

Roanoke Development

Local Time ( IST )

23:29:35

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@2024, All Rights Reserved

Roanoke Development

Local Time ( IST )

23:29:35

Calendar Icon

@2024, All Rights Reserved

Roanoke Development